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It's the behavioral contract that makes the entire framework work:",[143,144,147,153],"callout",{"icon":145,"type":146},"i-lucide-shield","danger",[139,148,149],{},[150,151,152],"strong",{},"If there is even a 1% chance that a Gangsta Agents skill applies to what you are doing, you MUST invoke it.",[139,154,155],{},"This is not negotiable. This is not optional. You cannot rationalize your way out of it.",[157,158,160],"h2",{"id":159},"why-the-1-rule-exists","Why the 1% Rule Exists",[139,162,163],{},"Without the 1% Rule, AI agents default to ad-hoc behavior:",[165,166,167,171,174,177],"ul",{},[168,169,170],"li",{},"They jump straight to code without specs",[168,172,173],{},"They skip planning and start implementing",[168,175,176],{},"They ignore edge cases because \"it's simple\"",[168,178,179],{},"They produce inconsistent results across sessions",[139,181,182],{},"The 1% Rule enforces discipline. It ensures every task, no matter how small, goes through the appropriate structured process. This produces reliable, repeatable outcomes.",[157,184,186],{"id":185},"how-it-works","How It Works",[139,188,189],{},"When you (the Don) express an intent, the agent evaluates whether any Gangsta Agents skill could apply. Even a slight possibility triggers invocation:",[191,192,193,209],"table",{},[194,195,196],"thead",{},[197,198,199,203,206],"tr",{},[200,201,202],"th",{},"Your Action",[200,204,205],{},"Skill Triggered",[200,207,208],{},"Why",[210,211,212,227,240,253,267],"tbody",{},[197,213,214,218,224],{},[215,216,217],"td",{},"\"I want to build a new feature\"",[215,219,220],{},[221,222,223],"code",{},"gangsta:reconnaissance",[215,225,226],{},"New build = start a Heist",[197,228,229,232,237],{},[215,230,231],{},"\"Fix this bug\"",[215,233,234],{},[221,235,236],{},"gangsta:the-consigliere",[215,238,239],{},"Bug = need diagnosis first",[197,241,242,245,250],{},[215,243,244],{},"\"This code isn't working\"",[215,246,247],{},[221,248,249],{},"gangsta:interrogation-debugging",[215,251,252],{},"Debugging = systematic root-cause",[197,254,255,258,264],{},[215,256,257],{},"\"Continue where we left off\"",[215,259,260,261],{},"Check ",[221,262,263],{},"docs/gangsta/",[215,265,266],{},"Resuming = read checkpoints",[197,268,269,272,277],{},[215,270,271],{},"\"Review this PR\"",[215,273,274],{},[221,275,276],{},"gangsta:audit-review",[215,278,279],{},"Review = structured assessment",[157,281,283],{"id":282},"common-rationalizations-and-why-they-fail","Common Rationalizations (and Why They Fail)",[139,285,286],{},"The framework explicitly calls out the rationalizations agents use to skip skills:",[191,288,289,299],{},[194,290,291],{},[197,292,293,296],{},[200,294,295],{},"Rationalization",[200,297,298],{},"Reality",[210,300,301,309,317,325,333],{},[197,302,303,306],{},[215,304,305],{},"\"This is just a simple task\"",[215,307,308],{},"Simple tasks become complex. Check for skills.",[197,310,311,314],{},[215,312,313],{},"\"I'll just write the code directly\"",[215,315,316],{},"Code without a spec is a shadow hotfix.",[197,318,319,322],{},[215,320,321],{},"\"The Don wants it fast\"",[215,323,324],{},"Speed without structure produces garbage. The Heist IS the fast path.",[197,326,327,330],{},[215,328,329],{},"\"I know what to do already\"",[215,331,332],{},"Knowledge without verification is hallucination.",[197,334,335,338],{},[215,336,337],{},"\"This doesn't need a full Heist\"",[215,339,340],{},"The Don decides what needs a Heist. Ask, don't assume.",[157,342,344],{"id":343},"the-skill-check-protocol","The Skill Check Protocol",[139,346,347],{},"Before every action, the agent runs this mental checklist:",[349,350,351,360,367,374,382,390],"ol",{},[168,352,353,359],{},[150,354,355,356,358],{},"Could ",[221,357,223],{}," apply?"," — Am I building something new?",[168,361,362,366],{},[150,363,355,364,358],{},[221,365,236],{}," — Am I diagnosing or reviewing?",[168,368,369,373],{},[150,370,355,371,358],{},[221,372,249],{}," — Am I debugging a problem?",[168,375,376,381],{},[150,377,355,378,358],{},[221,379,380],{},"gangsta:drill-tdd"," — Am I writing implementation code?",[168,383,384,389],{},[150,385,355,386,358],{},[221,387,388],{},"gangsta:the-hit"," — Am I in an active Heist execution phase?",[168,391,392,395],{},[150,393,394],{},"Could any other skill apply?"," — Check the full skill catalog.",[139,397,398,399],{},"If any answer is \"maybe\" — that's a 1%. ",[150,400,401],{},"Invoke the skill.",[157,403,405],{"id":404},"priority-order","Priority Order",[139,407,408],{},"When multiple skills could apply, the 1% Rule follows a priority order:",[349,410,411,433,449],{},[168,412,413,416,417,420,421,420,424,427,428,432],{},[150,414,415],{},"Process skills first"," — ",[221,418,419],{},"reconnaissance",", ",[221,422,423],{},"interrogation-debugging",[221,425,426],{},"drill-tdd"," — these determine ",[429,430,431],"em",{},"how"," to approach the task",[168,434,435,416,438,420,441,444,445,448],{},[150,436,437],{},"Orchestration skills second",[221,439,440],{},"the-underboss",[221,442,443],{},"the-capo"," — these manage ",[429,446,447],{},"who"," does what",[168,450,451,416,454,420,457,460,461],{},[150,452,453],{},"Implementation skills third",[221,455,456],{},"the-hit",[221,458,459],{},"resource-development"," — these guide ",[429,462,463],{},"execution",[143,465,468,471,472,474,475,477],{"icon":466,"type":467},"i-lucide-lightbulb","info",[150,469,470],{},"Example:"," If you say \"Build X,\" the agent first invokes ",[221,473,223],{}," (process), then during the Execution phase will use ",[221,476,380],{}," (implementation) for code writing.",[157,479,481],{"id":480},"living-the-rule","Living the Rule",[139,483,484],{},"The 1% Rule isn't just for AI agents. As the Don, you should:",[165,486,487,493,499],{},[168,488,489,492],{},[150,490,491],{},"Expect structured process"," — If your agent jumps to code, redirect it to the appropriate skill",[168,494,495,498],{},[150,496,497],{},"Approve or reject at every gate"," — The Heist only works if you exercise your authority",[168,500,501,504],{},[150,502,503],{},"Hold the agent accountable"," — \"Did you check for applicable skills?\" is a fair question at any point",[139,506,507],{},"The 1% Rule is what separates Gangsta Agents-assisted development from undisciplined chat-driven coding. Respect it, and your projects will be spec'd before they're built.",{"title":509,"searchDepth":16,"depth":16,"links":510},"",[511,512,513,514,515,516],{"id":159,"depth":16,"text":160},{"id":185,"depth":16,"text":186},{"id":282,"depth":16,"text":283},{"id":343,"depth":16,"text":344},{"id":404,"depth":16,"text":405},{"id":480,"depth":16,"text":481},"The core behavioral rule of Gangsta Agents — if there's even a 1% chance a skill applies, you must invoke it.","md",null,{},{"order":26},{"title":23,"description":517},"SlNMzqa9wDiAKwA6sR7MkSHLWuIjxgUKPK_JB8xoxpg",[525,527],{"title":18,"path":19,"stem":20,"description":526,"order":21,"children":-1},"Walk through your first Gangsta Agents Heist cycle from start to finish.",{"title":29,"path":30,"stem":31,"description":528,"order":11,"children":-1},"The foundational ideas behind Gangsta Agents — the hierarchy, the pipeline, the laws, and the philosophy.",1776673362218]